MWS FE Spoiler List: 187 cards Spoiler List created on 6/27/2011 Spoiler List created with Gatherer Extractor v3.1 Card Name: Armor Thrull (1) Card Color: B Mana Cost: 2B Type & Class: Creature - Thrull Pow/Tou: 1/3 Card Text: %T, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. Flavor Text: "The worst thing about being a mercenary for the Ebon Hand is having to wear a dead Thrull."Ivra Jursdotter Artist: Pete Venters Rarity: C Card #: 1/187 Card Name: Armor Thrull (4) Card Color: B Mana Cost: 2B Type & Class: Creature - Thrull Pow/Tou: 1/3 Card Text: %T, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. Flavor Text: "They gave their lives to strengthen the Order's armies, until they declined this honor in favor of joining the Thrull Rebellion." —Jherana Rure, Counter-Insurgency Commander Artist: Ron Spencer Rarity: C Card #: 2/187 Card Name: Armor Thrull (2) Card Color: B Mana Cost: 2B Type & Class: Creature - Thrull Pow/Tou: 1/3 Card Text: %T, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. Flavor Text: "Except for a bare spot at the base of their skulls, Armor Thrulls bear interlocking plates and spikes with the strength of steel. Their design is almost artistic." —Endrek Sahr, "Thrulls" Artist: Jeff A. Menges Rarity: C Card #: 3/187 Card Name: Armor Thrull (3) Card Color: B Mana Cost: 2B Type & Class: Creature - Thrull Pow/Tou: 1/3 Card Text: %T, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. Flavor Text: Occasionally, an ally balked at wearing a dead Thrull as armor. The priests' whips, however, were usually enough to encourage a more practical outlook. Artist: Scott Kirschner Rarity: C Card #: 4/187 Card Name: Basal Thrull (3) Card Color: B Mana Cost: BB Type & Class: Creature - Thrull Pow/Tou: 1/2 Card Text: %T, Sacrifice Basal Thrull: Add %B%B to your mana pool. Flavor Text: Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results. —Sarpadian Empires, vol. II Artist: Kaja Foglio Rarity: C Card #: 5/187 Card Name: Basal Thrull (2) Card Color: B Mana Cost: BB Type & Class: Creature - Thrull Pow/Tou: 1/2 Card Text: %T, Sacrifice Basal Thrull: Add %B%B to your mana pool. Flavor Text: Although my later designs were much more sophisticated, Basal Thrulls were no less a success." —Endrek Sahr, "Thrulls" Artist: Phil Foglio Rarity: C Card #: 6/187 Card Name: Basal Thrull (4) Card Color: B Mana Cost: BB Type & Class: Creature - Thrull Pow/Tou: 1/2 Card Text: %T, Sacrifice Basal Thrull: Add %B%B to your mana pool. Flavor Text: "To create the first Thrulls, I only introduced alchemic elements into the Order's necromancy; Tourach's principles remained unchanged." —Endrek Sahr, Master Breeder Artist: Richard Kane Ferguson Rarity: C Card #: 7/187 Card Name: Basal Thrull (1) Card Color: B Mana Cost: BB Type & Class: Creature - Thrull Pow/Tou: 1/2 Card Text: %T, Sacrifice Basal Thrull: Add %B%B to your mana pool. Flavor Text: "Above all, a well crafted Thrull should be hideous—blasted of countenance and twisted of limb—to inspire fear and revulsion." —Endrek Sahr, Master Breeder Artist: Christopher Rush Rarity: C Card #: 8/187 Card Name: Breeding Pit Card Color: B Mana Cost: 3B Type & Class: Enchantment Card Text: At the beginning of your upkeep, sacrifice Breeding Pit unless you pay %B%B. At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield. Flavor Text: The Thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand. Artist: Anson Maddocks Rarity: U Card #: 9/187 Card Name: Derelor Card Color: B Mana Cost: 3B Type & Class: Creature - Thrull Pow/Tou: 4/4 Card Text: Black spells you cast cost %B more to cast. Flavor Text: "Strength it has, but at the cost of a continuous supply of energy. Such failure can bear only one result." —From the execution order for Endrek Sahr, Master Breeder Artist: Anson Maddocks Rarity: R Card #: 10/187 Card Name: Ebon Praetor Card Color: B Mana Cost: 4BB Type & Class: Creature - Avatar Praetor Pow/Tou: 5/5 Card Text: First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. Flavor Text: Artist: Randy Asplund-Faith Rarity: R Card #: 11/187 Card Name: Hymn to Tourach (1) Card Color: B Mana Cost: BB Type & Class: Sorcery Card Text: Target player discards two cards at random. Flavor Text: "The eerie, wailing Hymn caused insanity even in hardened warriors." —Sarpadian Empires, vol. II Artist: Susan Van Camp Rarity: C Card #: 12/187 Card Name: Hymn to Tourach (3) Card Color: B Mana Cost: BB Type & Class: Sorcery Card Text: Target player discards two cards at random. Flavor Text: "Tourach's power was such that his followers deified him after his death." —Sarpadian Empires, vol. II Artist: Liz Danforth Rarity: C Card #: 13/187 Card Name: Hymn to Tourach (2) Card Color: B Mana Cost: BB Type & Class: Sorcery Card Text: Target player discards two cards at random. Flavor Text: Knowing the Hymn's power, the followers of Leitbur carefully guarded their pillaged transcriptions. Artist: Quinton Hoover Rarity: C Card #: 14/187 Card Name: Hymn to Tourach (4) Card Color: B Mana Cost: BB Type & Class: Sorcery Card Text: Target player discards two cards at random. Flavor Text: Members of the Order often played the Hymn on instruments made from their victims' bones. Artist: Scott Kirschner Rarity: C Card #: 15/187 Card Name: Initiates of the Ebon Hand (1) Card Color: B Mana Cost: B Type & Class: Creature - Cleric Pow/Tou: 1/1 Card Text: %1: Add %B to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. Flavor Text: "We are no longer Nature's children, but her masters . . . ." —Oath of the Ebon Hand Artist: Heather Hudson Rarity: C Card #: 16/187 Card Name: Initiates of the Ebon Hand (2) Card Color: B Mana Cost: B Type & Class: Creature - Cleric Pow/Tou: 1/1 Card Text: %1: Add %B to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. Flavor Text: Ebon leaders soon realized that non-human races often had special talents that could be exploited. Artist: Liz Danforth Rarity: C Card #: 17/187 Card Name: Initiates of the Ebon Hand (3) Card Color: B Mana Cost: B Type & Class: Creature - Cleric Pow/Tou: 1/1 Card Text: %1: Add %B to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. Flavor Text: "Many Initiates sacrificed a hand to become full members of the Order." —Sarpadian Empires, vol. II Artist: Kaja Foglio Rarity: C Card #: 18/187 Card Name: Mindstab Thrull (2) Card Color: B Mana Cost: 1BB Type & Class: Creature - Thrull Pow/Tou: 2/2 Card Text: Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. Flavor Text: Artist: Richard Kane Ferguson Rarity: C Card #: 19/187 Card Name: Mindstab Thrull (1) Card Color: B Mana Cost: 1BB Type & Class: Creature - Thrull Pow/Tou: 2/2 Card Text: Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. Flavor Text: Artist: Heather Hudson Rarity: C Card #: 20/187 Card Name: Mindstab Thrull (3) Card Color: B Mana Cost: 1BB Type & Class: Creature - Thrull Pow/Tou: 2/2 Card Text: Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. Flavor Text: Artist: Mark Tedin Rarity: C Card #: 21/187 Card Name: Necrite (2) Card Color: B Mana Cost: 1BB Type & Class: Creature - Thrull Pow/Tou: 2/2 Card Text: Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. Flavor Text: Necrites killed Jherana Rure, ending the counter-insurgency. Artist: Ron Spencer Rarity: C Card #: 22/187 Card Name: Necrite (3) Card Color: B Mana Cost: 1BB Type & Class: Creature - Thrull Pow/Tou: 2/2 Card Text: Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. Flavor Text: "Ever see a wall drop dead of fright, kid? It ain't pretty."Cpl. Dobbs Artist: Christopher Rush Rarity: C Card #: 23/187 Card Name: Necrite (1) Card Color: B Mana Cost: 1BB Type & Class: Creature - Thrull Pow/Tou: 2/2 Card Text: Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. Flavor Text: Was it the sight, smell, or aura of the Necrite that killed so effectively? Artist: Drew Tucker Rarity: C Card #: 24/187 Card Name: Order of the Ebon Hand (1) Card Color: B Mana Cost: BB Type & Class: Creature - Cleric Knight Pow/Tou: 2/1 Card Text: Protection from white %B: Order of the Ebon Hand gains first strike until end of turn. %B%B: Order of the Ebon Hand gets +1/+0 until end of turn. Flavor Text: "There are intriguing similarities between the Order and Icatia's Leitbur religion, suggesting the two had a common origin." —Sarpadian Empires, vol. VI Artist: Christopher Rush Rarity: C Card #: 26/187 Card Name: Order of the Ebon Hand (3) Card Color: B Mana Cost: BB Type & Class: Creature - Cleric Knight Pow/Tou: 2/1 Card Text: Protection from white %B: Order of the Ebon Hand gains first strike until end of turn. %B%B: Order of the Ebon Hand gets +1/+0 until end of turn. Flavor Text: Dedicated to the principles of Tourach, members of the Order of the Ebon Hand demonstrated their devotion with grisly rituals. Artist: Ron Spencer Rarity: C Card #: 27/187 Card Name: Order of the Ebon Hand (2) Card Color: B Mana Cost: BB Type & Class: Creature - Cleric Knight Pow/Tou: 2/1 Card Text: Protection from white %B: Order of the Ebon Hand gains first strike until end of turn. %B%B: Order of the Ebon Hand gets +1/+0 until end of turn. Flavor Text: A true follower of Tourach took pride in achievement to the exclusion of other concerns. Artist: Melissa Benson Rarity: C Card #: 27/187 Card Name: Soul Exchange Card Color: B Mana Cost: BB Type & Class: Sorcery Card Text: As an additional cost to cast Soul Exchange, exile a creature you control. Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. Flavor Text: Artist: Anthony S. Waters Rarity: U Card #: 28/187 Card Name: Thrull Champion Card Color: B Mana Cost: 4B Type & Class: Creature - Thrull Pow/Tou: 2/2 Card Text: Thrull creatures get +1/+1. %T: Gain control of target Thrull for as long as you control Thrull Champion. Flavor Text: "Those idiots should never have bred Thrulls for combat" —Jherana Rure Artist: Daniel Gelon Rarity: R Card #: 29/187 Card Name: Thrull Retainer Card Color: B Mana Cost: B Type & Class: Enchantment - Aura Card Text: Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. Flavor Text: "Until the Rebellion, Thrulls served their masters faithfully—even at the cost of their own lives." —Sarpadian Empires, vol. II Artist: Ron Spencer Rarity: U Card #: 30/187 Card Name: Thrull Wizard Card Color: B Mana Cost: 2B Type & Class: Creature - Thrull Wizard Pow/Tou: 1/1 Card Text: %1%B: Counter target black spell unless that spell's controller pays %B or %3. Flavor Text: "In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion." —Sarpadian Empires, vol. II Artist: Anson Maddocks Rarity: U Card #: 31/187 Card Name: Tourach's Chant Card Color: B Mana Cost: 1BB Type & Class: Enchantment Card Text: At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay %B. Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. Flavor Text: Artist: Richard Kane Ferguson Rarity: U Card #: 32/187 Card Name: Tourach's Gate Card Color: B Mana Cost: 1BB Type & Class: Enchantment - Aura Card Text: Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "%T: Attacking creatures you control get +2/-1 until end of turn." Flavor Text: Artist: Sandra Everingham Rarity: R Card #: 33/187 Card Name: Deep Spawn Card Color: U Mana Cost: 5UUU Type & Class: Creature - Homarid Pow/Tou: 6/6 Card Text: Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. %U: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) Flavor Text: Artist: Mark Tedin Rarity: U Card #: 34/187 Card Name: High Tide (3) Card Color: U Mana Cost: U Type & Class: Instant Card Text: Until end of turn, whenever a player taps an Island for mana, that player adds %U to his or her mana pool (in addition to the mana the land produces). Flavor Text: "When the very tides turn against you, it's time to consider retirement." —General Khurzog Artist: Drew Tucker Rarity: C Card #: 35/187 Card Name: High Tide (1) Card Color: U Mana Cost: U Type & Class: Instant Card Text: Until end of turn, whenever a player taps an Island for mana, that player adds %U to his or her mana pool (in addition to the mana the land produces). Flavor Text: "May Svyelun and her tides favor you." —Traditional Merfolk blessing Artist: Anson Maddocks Rarity: C Card #: 36/187 Card Name: High Tide (2) Card Color: U Mana Cost: U Type & Class: Instant Card Text: Until end of turn, whenever a player taps an Island for mana, that player adds %U to his or her mana pool (in addition to the mana the land produces). Flavor Text: "By the time their enemies noticed the sea's changing mood, the Vodalians had often shifted formation and were ready to attack." —Sarpadian Empires, vol. V Artist: Amy Weber Rarity: C Card #: 37/187 Card Name: Homarid (4) Card Color: U Mana Cost: 2U Type & Class: Creature - Homarid Pow/Tou: 2/2 Card Text: Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. Flavor Text: Artist: Quinton Hoover Rarity: C Card #: 38/187 Card Name: Homarid (2) Card Color: U Mana Cost: 2U Type & Class: Creature - Homarid Pow/Tou: 2/2 Card Text: Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. Flavor Text: Artist: Heather Hudson Rarity: C Card #: 39/187 Card Name: Homarid (3) Card Color: U Mana Cost: 2U Type & Class: Creature - Homarid Pow/Tou: 2/2 Card Text: Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. Flavor Text: Artist: Mark Tedin Rarity: C Card #: 40/187 Card Name: Homarid (1) Card Color: U Mana Cost: 2U Type & Class: Creature - Homarid Pow/Tou: 2/2 Card Text: Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. Flavor Text: Artist: Bryon Wackwitz Rarity: C Card #: 41/187 Card Name: Homarid Shaman Card Color: U Mana Cost: 2UU Type & Class: Creature - Homarid Shaman Pow/Tou: 2/1 Card Text: %U: Tap target green creature. Flavor Text: "The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher." —Kyliki of Havenwood, "Havenwood Remembered" Artist: Amy Weber Rarity: R Card #: 42/187 Card Name: Homarid Spawning Bed Card Color: U Mana Cost: UU Type & Class: Enchantment Card Text: %1%U%U, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost. Flavor Text: Artist: Douglas Shuler Rarity: U Card #: 43/187 Card Name: Homarid Warrior (2) Card Color: U Mana Cost: 4U Type & Class: Creature - Homarid Warrior Pow/Tou: 3/3 Card Text: %U: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) Flavor Text: Artist: Daniel Gelon Rarity: C Card #: 44/187 Card Name: Homarid Warrior (1) Card Color: U Mana Cost: 4U Type & Class: Creature - Homarid Warrior Pow/Tou: 3/3 Card Text: %U: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) Flavor Text: Artist: Randy Asplund-Faith Rarity: C Card #: 45/187 Card Name: Homarid Warrior (3) Card Color: U Mana Cost: 4U Type & Class: Creature - Homarid Warrior Pow/Tou: 3/3 Card Text: %U: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) Flavor Text: Artist: Douglas Shuler Rarity: C Card #: 46/187 Card Name: Merseine (3) Card Color: U Mana Cost: 2UU Type & Class: Enchantment - Aura Card Text: Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. Flavor Text: Artist: Heather Hudson Rarity: C Card #: 47/187 Card Name: Merseine (2) Card Color: U Mana Cost: 2UU Type & Class: Enchantment - Aura Card Text: Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. Flavor Text: Artist: Margaret Organ-Kean Rarity: C Card #: 48/187 Card Name: Merseine (4) Card Color: U Mana Cost: 2UU Type & Class: Enchantment - Aura Card Text: Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. Flavor Text: Artist: Drew Tucker Rarity: C Card #: 49/187 Card Name: Merseine (1) Card Color: U Mana Cost: 2UU Type & Class: Enchantment - Aura Card Text: Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature. Flavor Text: Artist: Pete Venters Rarity: C Card #: 50/187 Card Name: River Merfolk Card Color: U Mana Cost: UU Type & Class: Creature - Merfolk Pow/Tou: 2/1 Card Text: %U: River Merfolk gains mountainwalk until end of turn. Flavor Text: "Dwelling in icy mountain streams near Goblin and Orcish foes, the River Merfolk were known for their stoicism." —Sarpadian Empires, vol. V Artist: Douglas Shuler Rarity: R Card #: 51/187 Card Name: Seasinger Card Color: U Mana Cost: 1UU Type & Class: Creature - Merfolk Pow/Tou: 0/1 Card Text: When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. %T: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. Flavor Text: Artist: Amy Weber Rarity: U Card #: 52/187 Card Name: Svyelunite Priest Card Color: U Mana Cost: 1U Type & Class: Creature - Merfolk Cleric Pow/Tou: 1/1 Card Text: %U%U, %T: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.) Flavor Text: "Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure." —Sarpadian Empires, vol. V Artist: Ron Spencer Rarity: U Card #: 53/187 Card Name: Tidal Flats (2) Card Color: U Mana Cost: U Type & Class: Enchantment Card Text: %U%U: For each attacking creature without flying, its controller may pay %1. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. Flavor Text: Artist: Rob Alexander Rarity: C Card #: 54/187 Card Name: Tidal Flats (3) Card Color: U Mana Cost: U Type & Class: Enchantment Card Text: %U%U: For each attacking creature without flying, its controller may pay %1. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. Flavor Text: Artist: Rob Alexander Rarity: C Card #: 55/187 Card Name: Tidal Flats (1) Card Color: U Mana Cost: U Type & Class: Enchantment Card Text: %U%U: For each attacking creature without flying, its controller may pay %1. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. Flavor Text: Artist: Sandra Everingham Rarity: C Card #: 56/187 Card Name: Tidal Influence Card Color: U Mana Cost: 2U Type & Class: Enchantment Card Text: Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. Tidal Influence enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. Flavor Text: Artist: Tom Wanerstrand Rarity: U Card #: 57/187 Card Name: Vodalian Knights Card Color: U Mana Cost: 1UU Type & Class: Creature - Merfolk Knight Pow/Tou: 2/2 Card Text: First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. %U: Vodalian Knights gains flying until end of turn. Flavor Text: Fear the Knight leaping from the water into the air, weapon ready. Artist: Susan Van Camp Rarity: R Card #: 58/187 Card Name: Vodalian Mage (3) Card Color: U Mana Cost: 2U Type & Class: Creature - Merfolk Wizard Pow/Tou: 1/1 Card Text: %U, %T: Counter target spell unless its controller pays %1. Flavor Text: "Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas." —Lydia Wynforth, Mayor of Trokair Artist: Susan Van Camp Rarity: C Card #: 59/187 Card Name: Vodalian Mage (2) Card Color: U Mana Cost: 2U Type & Class: Creature - Merfolk Wizard Pow/Tou: 1/1 Card Text: %U, %T: Counter target spell unless its controller pays %1. Flavor Text: "Come back, cowards Everyone knows Merfolk can't wield magic"Pashadar Dirf, Goblin Flotilla Commander, last words Artist: Mark Poole Rarity: C Card #: 60/187 Card Name: Vodalian Mage (1) Card Color: U Mana Cost: 2U Type & Class: Creature - Merfolk Wizard Pow/Tou: 1/1 Card Text: %U, %T: Counter target spell unless its controller pays %1. Flavor Text: Vodalian Mages were invaluable in magical combat. Unfortunately, the Homarids raided with strength, numbers, and very little magic. Artist: Quinton Hoover Rarity: C Card #: 61/187 Card Name: Vodalian Soldiers (1) Card Color: U Mana Cost: 1U Type & Class: Creature - Merfolk Soldier Pow/Tou: 1/2 Card Text: Flavor Text: "Vodalian Soldiers had some unique advantages. Often they would ride into battle on war machines rumored to have come from the far northern oceans." —Sarpadian Empires, vol. V Artist: Melissa Benson Rarity: C Card #: 62/187 Card Name: Vodalian Soldiers (2) Card Color: U Mana Cost: 1U Type & Class: Creature - Merfolk Soldier Pow/Tou: 1/2 Card Text: Flavor Text: "You think you know everything there is to know about battle? You know Orc droppings Underwater combat is three dimensional. Those thrice-damned Vodalians don't attack in ranks; they attack in schools." —Ivra Jursdotter Artist: Jeff A. Menges Rarity: C Card #: 63/187 Card Name: Vodalian Soldiers (3) Card Color: U Mana Cost: 1U Type & Class: Creature - Merfolk Soldier Pow/Tou: 1/2 Card Text: Flavor Text: "Stalwart Soldiers, you stand against the Homarids for Vodalia and for honor. Your homeland cries out for protection, and the moment has come. Now let your valor shine, and sound the cry to battle. Victory to Vodalia" —Marshall Volnikov Artist: Richard Kane Ferguson Rarity: C Card #: 64/187 Card Name: Vodalian Soldiers (4) Card Color: U Mana Cost: 1U Type & Class: Creature - Merfolk Soldier Pow/Tou: 1/2 Card Text: Flavor Text: "The cooling climate introduced a new threat to Vodalia: the Homarids. Once a minor nuisance, they thrived in the changing environment. Their ceaseless attacks strained Vodalia's defenses to their limit, eventually overwhelming the empire." —Sarpadian Empires, vol. V Artist: Susan Van Camp Rarity: C Card #: 65/187 Card Name: Vodalian War Machine Card Color: U Mana Cost: 1UU Type & Class: Creature - Wall Pow/Tou: 0/4 Card Text: Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from the battlefield, destroy all Merfolk tapped this turn to pay for its abilities. Flavor Text: Artist: Amy Weber Rarity: R Card #: 66/187 Card Name: Elven Fortress (3) Card Color: G Mana Cost: G Type & Class: Enchantment Card Text: %1%G: Target blocking creature gets +0/+1 until end of turn. Flavor Text: Many Elven Fortresses weren't built by masons and carpenters, but created from the living forest itself. Artist: Pete Venters Rarity: C Card #: 67/187 Card Name: Elven Fortress (2) Card Color: G Mana Cost: G Type & Class: Enchantment Card Text: %1%G: Target blocking creature gets +0/+1 until end of turn. Flavor Text: "The size of the obvious Fortress walls often misled foes. Actually, the Elves enchanted the forest itself to provide the first line of defense with tangling vines and stinging thorns." —Sarpadian Empires, vol. III Artist: Randy Asplund-Faith Rarity: C Card #: 68/187 Card Name: Elven Fortress (1) Card Color: G Mana Cost: G Type & Class: Enchantment Card Text: %1%G: Target blocking creature gets +0/+1 until end of turn. Flavor Text: "Thallids are not ordinary enemies of flesh and bone and reason. They attack with no thought for our strength or of their own losses. I fear our Fortresses shall be overwhelmed." —Kyliki of Havenwood Artist: Mark Poole Rarity: C Card #: 69/187 Card Name: Elven Fortress (4) Card Color: G Mana Cost: G Type & Class: Enchantment Card Text: %1%G: Target blocking creature gets +0/+1 until end of turn. Flavor Text: "Burn it down, you say? Now there's a stupid idea. What do you suppose will become of those overhanging branches, hmmm? And then what do you suppose will become of us?"Ivra Jursdotter Artist: Tom Wanerstrand Rarity: C Card #: 70/187 Card Name: Elvish Farmer Card Color: G Mana Cost: 1G Type & Class: Creature - Elf Pow/Tou: 0/2 Card Text: At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: You gain 2 life. Flavor Text: Artist: Richard Kane Ferguson Rarity: R Card #: 71/187 Card Name: Elvish Hunter (2) Card Color: G Mana Cost: 1G Type & Class: Creature - Elf Archer Pow/Tou: 1/1 Card Text: %1%G, %T: Target creature doesn't untap during its controller's next untap step. Flavor Text: "Elves often tipped their arrows with a drug that caused a deep but harmless sleep." —Sarpadian Empires, vol. III Artist: Mark Poole Rarity: C Card #: 72/187 Card Name: Elvish Hunter (1) Card Color: G Mana Cost: 1G Type & Class: Creature - Elf Archer Pow/Tou: 1/1 Card Text: %1%G, %T: Target creature doesn't untap during its controller's next untap step. Flavor Text: "As the climate cooled, many Elves turned to Thallid farming for food, while the Hunters honed their skills on what little game remained." —Sarpadian Empires, vol. III Artist: Anson Maddocks Rarity: C Card #: 73/187 Card Name: Elvish Hunter (3) Card Color: G Mana Cost: 1G Type & Class: Creature - Elf Archer Pow/Tou: 1/1 Card Text: %1%G, %T: Target creature doesn't untap during its controller's next untap step. Flavor Text: The Elves never had a standing army; when battle came, they pressed Hunters, Scouts, and Farmers into a surprisingly effective militia. Artist: Susan Van Camp Rarity: C Card #: 74/187 Card Name: Elvish Scout (3) Card Color: G Mana Cost: G Type & Class: Creature - Elf Scout Pow/Tou: 1/1 Card Text: %G, %T: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. Flavor Text: Even one whose ears were closely tuned to the sounds of Havenwood could miss hearing a Scout move past. Artist: Mark Poole Rarity: C Card #: 75/187 Card Name: Elvish Scout (2) Card Color: G Mana Cost: G Type & Class: Creature - Elf Scout Pow/Tou: 1/1 Card Text: %G, %T: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. Flavor Text: "Even for Elves, they were stealthy little twerps. They'd taken our measure before we'd even seen them." —Marshall Volnikov Artist: Pete Venters Rarity: C Card #: 76/187 Card Name: Elvish Scout (1) Card Color: G Mana Cost: G Type & Class: Creature - Elf Scout Pow/Tou: 1/1 Card Text: %G, %T: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. Flavor Text: Although the Elves of Havenwood lived in isolated villages, their swift communications allowed them to act as a single community. Artist: Christopher Rush Rarity: C Card #: 77/187 Card Name: Feral Thallid Card Color: G Mana Cost: 3GGG Type & Class: Creature - Fungus Pow/Tou: 6/3 Card Text: At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. Flavor Text: "Born and bred of fungus, Thallids were nearly impossible to kill." —Sarpadian Empires, vol. I Artist: Rob Alexander Rarity: U Card #: 78/187 Card Name: Fungal Bloom Card Color: G Mana Cost: GG Type & Class: Enchantment Card Text: %G%G: Put a spore counter on target Fungus. Flavor Text: "Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them." —Sarpadian Empires, vol. III Artist: Daniel Gelon Rarity: R Card #: 79/187 Card Name: Night Soil (1) Card Color: G Mana Cost: GG Type & Class: Enchantment Card Text: %1, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. Flavor Text: Some said killing the Thallids only encouraged them. Artist: Sandra Everingham Rarity: C Card #: 80/187 Card Name: Night Soil (3) Card Color: G Mana Cost: GG Type & Class: Enchantment Card Text: %1, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. Flavor Text: The Elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the Thallids did the same. Artist: Heather Hudson Rarity: C Card #: 81/187 Card Name: Night Soil (2) Card Color: G Mana Cost: GG Type & Class: Enchantment Card Text: %1, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield. Flavor Text: "There were often more Thallids after a battle than before." —Sarpadian Empires, vol. III Artist: Drew Tucker Rarity: C Card #: 82/187 Card Name: Spore Cloud (3) Card Color: G Mana Cost: 1GG Type & Class: Instant Card Text: Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. Flavor Text: Artist: Susan Van Camp Rarity: C Card #: 83/187 Card Name: Spore Cloud (1) Card Color: G Mana Cost: 1GG Type & Class: Instant Card Text: Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. Flavor Text: Artist: Amy Weber Rarity: C Card #: 84/187 Card Name: Spore Cloud (2) Card Color: G Mana Cost: 1GG Type & Class: Instant Card Text: Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. Flavor Text: Artist: Jesper Myrfors Rarity: C Card #: 85/187 Card Name: Spore Flower Card Color: G Mana Cost: GG Type & Class: Creature - Fungus Pow/Tou: 0/1 Card Text: At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. Flavor Text: Artist: Margaret Organ-Kean Rarity: U Card #: 86/187 Card Name: Thallid (4) Card Color: G Mana Cost: G Type & Class: Creature - Fungus Pow/Tou: 1/1 Card Text: At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Flavor Text: Artist: Jesper Myrfors Rarity: C Card #: 88/187 Card Name: Thallid (3) Card Color: G Mana Cost: G Type & Class: Creature - Fungus Pow/Tou: 1/1 Card Text: At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Flavor Text: Artist: Edward Beard, Jr. Rarity: C Card #: 88/187 Card Name: Thallid (1) Card Color: G Mana Cost: G Type & Class: Creature - Fungus Pow/Tou: 1/1 Card Text: At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Flavor Text: Artist: Ron Spencer Rarity: C Card #: 89/187 Card Name: Thallid (2) Card Color: G Mana Cost: G Type & Class: Creature - Fungus Pow/Tou: 1/1 Card Text: At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield. Flavor Text: Artist: Daniel Gelon Rarity: C Card #: 90/187 Card Name: Thallid Devourer Card Color: G Mana Cost: 1GG Type & Class: Creature - Fungus Pow/Tou: 2/2 Card Text: At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. Flavor Text: Artist: Ron Spencer Rarity: U Card #: 91/187 Card Name: Thelonite Druid Card Color: G Mana Cost: 2G Type & Class: Creature - Human Cleric Druid Pow/Tou: 1/1 Card Text: %1%G, %T, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. Flavor Text: "The magic at the heart of all living things can bear awe-inspiring fruit." —Kolevi of Havenwood, Elder Druid Artist: Margaret Organ-Kean Rarity: U Card #: 92/187 Card Name: Thelonite Monk Card Color: G Mana Cost: 2GG Type & Class: Creature - Insect Monk Cleric Pow/Tou: 1/2 Card Text: %T, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.) Flavor Text: "As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing." —Sarpadian Empires, vol. III Artist: Bryon Wackwitz Rarity: R Card #: 93/187 Card Name: Thelon's Chant Card Color: G Mana Cost: 1GG Type & Class: Enchantment Card Text: At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay %G. Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. Flavor Text: Artist: Melissa Benson Rarity: U Card #: 94/187 Card Name: Thelon's Curse Card Color: G Mana Cost: GG Type & Class: Enchantment Card Text: Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay %U for each creature chosen this way. If the player does, untap those creatures. Flavor Text: Artist: Pete Venters Rarity: R Card #: 95/187 Card Name: Thorn Thallid (1) Card Color: G Mana Cost: 1GG Type & Class: Creature - Fungus Pow/Tou: 2/2 Card Text: At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. Flavor Text: "The danger in cultivating massive plants caught the elves by surprise." —Sarpadian Empires, vol. III Artist: Daniel Gelon Rarity: C Card #: 96/187 Card Name: Thorn Thallid (4) Card Color: G Mana Cost: 1GG Type & Class: Creature - Fungus Pow/Tou: 2/2 Card Text: At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. Flavor Text: "The cooling climate forced the Elves to experiment with new food sources." —Sarpadian Empires, vol. I Artist: Heather Hudson Rarity: C Card #: 97/187 Card Name: Thorn Thallid (2) Card Color: G Mana Cost: 1GG Type & Class: Creature - Fungus Pow/Tou: 2/2 Card Text: At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. Flavor Text: "I don't know which is worse, getting hit with those darts or having to watch them grow back." —Orcish Soldier Artist: Jesper Myrfors Rarity: C Card #: 98/187 Card Name: Thorn Thallid (3) Card Color: G Mana Cost: 1GG Type & Class: Creature - Fungus Pow/Tou: 2/2 Card Text: At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. Flavor Text: "Scholars still debate whether the Thallids were truly sentient." —Sarpadian Empires, vol. III Artist: Mark Tedin Rarity: C Card #: 99/187 Card Name: Brassclaw Orcs (3) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 3/2 Card Text: Brassclaw Orcs can't block creatures with power 2 or greater. Flavor Text: "A whole skin is worth a thousand victories." —Orcish Veteran of the Battle of Montford Artist: Rob Alexander Rarity: C Card #: 100/187 Card Name: Brassclaw Orcs (1) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 3/2 Card Text: Brassclaw Orcs can't block creatures with power 2 or greater. Flavor Text: "Brassclaws were typical Orcs—quick to laud their own prowess in battle, quick to jeer at their opponents, and quicker still to run away when things started to look slightly dangerous." —Sarpadian Empires, vol. IV Artist: Dan Frazier Rarity: C Card #: 101/187 Card Name: Brassclaw Orcs (4) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 3/2 Card Text: Brassclaw Orcs can't block creatures with power 2 or greater. Flavor Text: "The Brassclaws delighted in lightning raids on Icatian and Dwarven towns; an unprepared enemy is easier to defeat." —Sarpadian Empires, vol. IV Artist: Rob Alexander Rarity: C Card #: 102/187 Card Name: Brassclaw Orcs (2) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 3/2 Card Text: Brassclaw Orcs can't block creatures with power 2 or greater. Flavor Text: "The large brass claws worn by some Sarpadian Orc tribes were among the least feared weapons ever known." —Sarpadian Empires, vol. IV Artist: Heather Hudson Rarity: C Card #: 103/187 Card Name: Dwarven Armorer Card Color: R Mana Cost: R Type & Class: Creature - Dwarf Pow/Tou: 0/2 Card Text: %R, %T, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. Flavor Text: "The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children's toys." —Sarpadian Empires, vol. IV Artist: Bryon Wackwitz Rarity: R Card #: 104/187 Card Name: Dwarven Catapult Card Color: R Mana Cost: XR Type & Class: Instant Card Text: Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. Flavor Text: "Often greatly outnumbered in battle, Dwarves relied on catapults as one means of damaging a large army." —Sarpadian Empires, vol. IV Artist: Jeff A. Menges Rarity: U Card #: 105/187 Card Name: Dwarven Lieutenant Card Color: R Mana Cost: RR Type & Class: Creature - Dwarf Soldier Pow/Tou: 1/2 Card Text: %1%R: Target Dwarf creature gets +1/+0 until end of turn. Flavor Text: "Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale." —Sarpadian Empires, vol. IV Artist: Jeff A. Menges Rarity: U Card #: 106/187 Card Name: Dwarven Soldier (3) Card Color: R Mana Cost: 1R Type & Class: Creature - Dwarf Soldier Pow/Tou: 2/1 Card Text: Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. Flavor Text: "Let no one say we did not fight until the last . . . ." —Headstone fragment from a mass grave found in the Crimson Peaks Artist: Rob Alexander Rarity: C Card #: 107/187 Card Name: Dwarven Soldier (2) Card Color: R Mana Cost: 1R Type & Class: Creature - Dwarf Soldier Pow/Tou: 2/1 Card Text: Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. Flavor Text: There is a legend among present-day Dwarves that the Dwarves of Sarpadia will one day return to defend Dwarvenkind against a deadly peril. Artist: Randy Asplund-Faith Rarity: C Card #: 108/187 Card Name: Dwarven Soldier (1) Card Color: R Mana Cost: 1R Type & Class: Creature - Dwarf Soldier Pow/Tou: 2/1 Card Text: Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. Flavor Text: "Although the Dwarves staunchly defended their walled city-states against the Orcs, their civilization was the first to fall, and its name was sadly lost." —Sarpadian Empires, vol. I Artist: Douglas Shuler Rarity: C Card #: 109/187 Card Name: Goblin Chirurgeon (2) Card Color: R Mana Cost: R Type & Class: Creature - Goblin Shaman Pow/Tou: 0/2 Card Text: Sacrifice a Goblin: Regenerate target creature. Flavor Text: The Chirurgeons patched up their fallen comrades with a gruesome mix of twisted limbs and mangled flesh. Artist: Daniel Gelon Rarity: C Card #: 110/187 Card Name: Goblin Chirurgeon (1) Card Color: R Mana Cost: R Type & Class: Creature - Goblin Shaman Pow/Tou: 0/2 Card Text: Sacrifice a Goblin: Regenerate target creature. Flavor Text: "I asked one of my aides how they do it, but all he'd say was, ‘Trust me, Mayor, you don't want to know.'" —Lydia Wynforth, Mayor of Trokair Artist: Phil Foglio Rarity: C Card #: 111/187 Card Name: Goblin Chirurgeon (3) Card Color: R Mana Cost: R Type & Class: Creature - Goblin Shaman Pow/Tou: 0/2 Card Text: Sacrifice a Goblin: Regenerate target creature. Flavor Text: "Perhaps Goblins are good for something after all." —Attributed to General Khurzog Artist: Dan Frazier Rarity: C Card #: 112/187 Card Name: Goblin Flotilla Card Color: R Mana Cost: 2R Type & Class: Creature - Goblin Pow/Tou: 2/2 Card Text: Islandwalk At the beginning of combat, unless you pay %R, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. Flavor Text: Exceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight. Artist: Tom Wanerstrand Rarity: R Card #: 113/187 Card Name: Goblin Grenade (2) Card Color: R Mana Cost: R Type & Class: Sorcery Card Text: As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. Flavor Text: "According to accepted theory, the Grenade held some kind of flammable mixture and was carried to its target by a hapless Goblin." —Sarpadian Empires, vol. IV Artist: Ron Spencer Rarity: C Card #: 114/187 Card Name: Goblin Grenade (1) Card Color: R Mana Cost: R Type & Class: Sorcery Card Text: As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. Flavor Text: "I don't suppose we could teach them to throw the cursed things?" —Ivra Jursdotter Artist: Dan Frazier Rarity: C Card #: 115/187 Card Name: Goblin Grenade (3) Card Color: R Mana Cost: R Type & Class: Sorcery Card Text: As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. Flavor Text: "Without their massive numbers, the Goblins could never have launched such a successful offensive." —Sarpadian Empires, vol. VI Artist: Christopher Rush Rarity: C Card #: 116/187 Card Name: Goblin Kites Card Color: R Mana Cost: 1R Type & Class: Enchantment Card Text: %R: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. Flavor Text: Artist: Anson Maddocks Rarity: U Card #: 117/187 Card Name: Goblin War Drums (1) Card Color: R Mana Cost: 2R Type & Class: Enchantment Card Text: Each creature you control can't be blocked except by two or more creatures. Flavor Text: "The Goblins' dreaded War Drums struck terror into the hearts of even their bravest foes." —Sarpadian Empires, vol. IV Artist: Dan Frazier Rarity: C Card #: 118/187 Card Name: Goblin War Drums (4) Card Color: R Mana Cost: 2R Type & Class: Enchantment Card Text: Each creature you control can't be blocked except by two or more creatures. Flavor Text: "Defending the outer trenches, we strained our eyes in the darkness. All we could hear was the Drums' terrible pounding. Dobbs, on my right, broke first. Soon, we were all heading for the walls." —Corporal Peter Douglas, courtmartial testimony Artist: Richard Kane Ferguson Rarity: C Card #: 119/187 Card Name: Goblin War Drums (2) Card Color: R Mana Cost: 2R Type & Class: Enchantment Card Text: Each creature you control can't be blocked except by two or more creatures. Flavor Text: The War Drums enabled Goblin and Orcish armies to crush the sparsely defended Dwarven cities. Artist: Heather Hudson Rarity: C Card #: 120/187 Card Name: Goblin War Drums (3) Card Color: R Mana Cost: 2R Type & Class: Enchantment Card Text: Each creature you control can't be blocked except by two or more creatures. Flavor Text: When creating a new War Drum, Goblin designers sought out the highest quality skulls. Serra Angel skulls were most highly prized, although most acknowledged that the skull of the exotic Sea Serpent made for a richer tone. Artist: Jeff A. Menges Rarity: C Card #: 121/187 Card Name: Goblin Warrens Card Color: R Mana Cost: 2R Type & Class: Enchantment Card Text: %2%R, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield. Flavor Text: "Goblins bred underground, their numbers hidden from the enemy until it was too late." —Sarpadian Empires, vol. IV Artist: Dan Frazier Rarity: R Card #: 122/187 Card Name: Orcish Captain Card Color: R Mana Cost: R Type & Class: Creature - Orc Warrior Pow/Tou: 1/1 Card Text: %1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. Flavor Text: There's a chance to win every battle. Artist: Mark Tedin Rarity: U Card #: 123/187 Card Name: Orcish Spy (1) Card Color: R Mana Cost: R Type & Class: Creature - Orc Rogue Pow/Tou: 1/1 Card Text: %T: Look at the top three cards of target player's library. Flavor Text: "Yeah, they're ugly, they desert in droves, and their personal habits are enough to make you sick. But I'll say this for Orcs: they make great spies." —Ivra Jursdotter Artist: Susan Van Camp Rarity: C Card #: 124/187 Card Name: Orcish Spy (2) Card Color: R Mana Cost: R Type & Class: Creature - Orc Rogue Pow/Tou: 1/1 Card Text: %T: Look at the top three cards of target player's library. Flavor Text: "Orcish armies often employed the smaller, swifter, and less intelligent Goblins as spies." —Sarpadian Empires, vol. I Artist: Daniel Gelon Rarity: C Card #: 125/187 Card Name: Orcish Spy (3) Card Color: R Mana Cost: R Type & Class: Creature - Orc Rogue Pow/Tou: 1/1 Card Text: %T: Look at the top three cards of target player's library. Flavor Text: "You idiot Never let the spies mingle with the Orcish regulars after completing a mission. Now we'll never get them to fight" —General Khurzog Artist: Pete Venters Rarity: C Card #: 126/187 Card Name: Orcish Veteran (4) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 2/2 Card Text: Orcish Veteran can't block white creatures with power 2 or greater. %R: Orcish Veteran gains first strike until end of turn. Flavor Text: Orcs are not exactly known for their valor—although most Orcs have seen countless battles, only a handful have actually fought in them. Artist: Douglas Shuler Rarity: C Card #: 127/187 Card Name: Orcish Veteran (2) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 2/2 Card Text: Orcish Veteran can't block white creatures with power 2 or greater. %R: Orcish Veteran gains first strike until end of turn. Flavor Text: "Orcs often greeted promotions to Icatian battle with anguished wails and pleas for mercy." —Sarpadian Empires, vol. VI Artist: Dan Frazier Rarity: C Card #: 128/187 Card Name: Orcish Veteran (1) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 2/2 Card Text: Orcish Veteran can't block white creatures with power 2 or greater. %R: Orcish Veteran gains first strike until end of turn. Flavor Text: Unsuccessful in their early battle for Montford, the Orcs quickly tempered their bloodlust with cowardice. Artist: Quinton Hoover Rarity: C Card #: 129/187 Card Name: Orcish Veteran (3) Card Color: R Mana Cost: 2R Type & Class: Creature - Orc Pow/Tou: 2/2 Card Text: Orcish Veteran can't block white creatures with power 2 or greater. %R: Orcish Veteran gains first strike until end of turn. Flavor Text: Although models of courage for Orcs, the Veterans quickly learned to fear the swift justice of their Icatian enemies. Artist: Melissa Benson Rarity: C Card #: 130/187 Card Name: Orgg Card Color: R Mana Cost: 3RR Type & Class: Creature - Orgg Pow/Tou: 6/6 Card Text: Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. Flavor Text: It's bigger than it thinks. Artist: Daniel Gelon Rarity: R Card #: 131/187 Card Name: Raiding Party Card Color: R Mana Cost: 2R Type & Class: Enchantment Card Text: Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. Flavor Text: Artist: Quinton Hoover Rarity: U Card #: 132/187 Card Name: Combat Medic (4) Card Color: W Mana Cost: 2W Type & Class: Creature - Human Cleric Soldier Pow/Tou: 0/2 Card Text: %1%W: Prevent the next 1 damage that would be dealt to target creature or player this turn. Flavor Text: "Although Icatia's Combat Medics borrowed much of their knowledge from other societies, their skills were their own." —Sarpadian Empires, vol. VI Artist: Edward Beard, Jr. Rarity: C Card #: 133/187 Card Name: Combat Medic (3) Card Color: W Mana Cost: 2W Type & Class: Creature - Human Cleric Soldier Pow/Tou: 0/2 Card Text: %1%W: Prevent the next 1 damage that would be dealt to target creature or player this turn. Flavor Text: "We'd no sooner knock 'em back on their heels than that accursed sawbones would show up and patch 'em back together again." —Ivra Jursdotter Artist: Susan Van Camp Rarity: C Card #: 134/187 Card Name: Combat Medic (2) Card Color: W Mana Cost: 2W Type & Class: Creature - Human Cleric Soldier Pow/Tou: 0/2 Card Text: %1%W: Prevent the next 1 damage that would be dealt to target creature or player this turn. Flavor Text: "Without Combat Medics, Icatia would probably not have withstood the forces of chaos as long as it did." —Sarpadian Empires, vol. VI Artist: Anson Maddocks Rarity: C Card #: 135/187 Card Name: Combat Medic (1) Card Color: W Mana Cost: 2W Type & Class: Creature - Human Cleric Soldier Pow/Tou: 0/2 Card Text: %1%W: Prevent the next 1 damage that would be dealt to target creature or player this turn. Flavor Text: "Time enough to become a Medic once you're hurt too badly to fight. For now, Icatia needs your strength more than your compassion." —Lydia Wynforth, Mayor of Trokair Artist: Liz Danforth Rarity: C Card #: 136/187 Card Name: Farrelite Priest Card Color: W Mana Cost: 1WW Type & Class: Creature - Human Cleric Pow/Tou: 1/3 Card Text: %1: Add %W to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. Flavor Text: Although their methods were often brutal, Farrel's followers believed in the preservation of justice and virtue. Artist: Phil Foglio Rarity: U Card #: 137/187 Card Name: Farrel's Mantle Card Color: W Mana Cost: 2W Type & Class: Enchantment - Aura Card Text: Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. Flavor Text: Artist: Anthony S. Waters Rarity: U Card #: 138/187 Card Name: Farrel's Zealot (2) Card Color: W Mana Cost: 1WW Type & Class: Creature - Human Pow/Tou: 2/2 Card Text: Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. Flavor Text: After the fall of Trokair, Farrel and his followers formally broke their ties with the rest of Icatia. Artist: Melissa Benson Rarity: C Card #: 139/187 Card Name: Farrel's Zealot (3) Card Color: W Mana Cost: 1WW Type & Class: Creature - Human Pow/Tou: 2/2 Card Text: Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. Flavor Text: Farrel, a former priest, believed Icatia was far too complacent toward the Order of the Ebon Hand. Artist: Edward Beard, Jr. Rarity: C Card #: 139/187 Card Name: Farrel's Zealot (1) Card Color: W Mana Cost: 1WW Type & Class: Creature - Human Pow/Tou: 2/2 Card Text: Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. Flavor Text: Farrel and his followers became a formidable band of vigilantes, battling Icatians and followers of Tourach. Artist: Richard Kane Ferguson Rarity: C Card #: 140/187 Card Name: Hand of Justice Card Color: W Mana Cost: 5W Type & Class: Creature - Avatar Pow/Tou: 2/6 Card Text: %T, Tap three untapped white creatures you control: Destroy target creature. Flavor Text: "The Hand of Justice will come to cleanse the world if we are true." —Oliver Farrel Artist: Melissa Benson Rarity: R Card #: 142/187 Card Name: Heroism Card Color: W Mana Cost: 2W Type & Class: Enchantment Card Text: Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays %2%R. Flavor Text: Artist: Mark Poole Rarity: U Card #: 143/187 Card Name: Icatian Infantry (4) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: %1: Icatian Infantry gains first strike until end of turn. %1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Flavor Text: The Icatian army easily repelled early surprise attacks by the Orcs on border towns like Montford. Artist: Edward Beard, Jr. Rarity: C Card #: 144/187 Card Name: Icatian Infantry (2) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: %1: Icatian Infantry gains first strike until end of turn. %1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Flavor Text: Although they had long been concerned about the Order of the Ebon Hand, the Icatians faced an even greater threat from Goblin and Orcish raiders. Artist: Christopher Rush Rarity: C Card #: 145/187 Card Name: Icatian Infantry (1) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: %1: Icatian Infantry gains first strike until end of turn. %1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Flavor Text: "Valiant Icatia was the last of the Sarpadian empires to fall. Its faithful soldiers defended their cities to the very end." —Sarpadian Empires, vol. VI Artist: Douglas Shuler Rarity: C Card #: 146/187 Card Name: Icatian Infantry (3) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: %1: Icatian Infantry gains first strike until end of turn. %1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Flavor Text: "Never Surrender" —Motto carved into a fragment of an Icatian wall Artist: Drew Tucker Rarity: C Card #: 147/187 Card Name: Icatian Javelineers (3) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: Icatian Javelineers enters the battlefield with a javelin counter on it. %T, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. Flavor Text: Artist: Melissa Benson Rarity: C Card #: 148/187 Card Name: Icatian Javelineers (1) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: Icatian Javelineers enters the battlefield with a javelin counter on it. %T, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. Flavor Text: Artist: Scott Kirschner Rarity: C Card #: 150/187 Card Name: Icatian Javelineers (2) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: Icatian Javelineers enters the battlefield with a javelin counter on it. %T, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. Flavor Text: Artist: Edward Beard, Jr. Rarity: C Card #: 150/187 Card Name: Icatian Lieutenant Card Color: W Mana Cost: WW Type & Class: Creature - Human Soldier Pow/Tou: 1/2 Card Text: %1%W: Target Soldier creature gets +1/+0 until end of turn. Flavor Text: To become an officer, an Icatian Soldier had to pass a series of tests. These evaluated not only fighting and leadership skills, but also integrity, honor, and moral strength. Artist: Pete Venters Rarity: R Card #: 151/187 Card Name: Icatian Moneychanger (3) Card Color: W Mana Cost: W Type & Class: Creature - Human Pow/Tou: 0/2 Card Text: Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. Flavor Text: Artist: Drew Tucker Rarity: C Card #: 152/187 Card Name: Icatian Moneychanger (2) Card Color: W Mana Cost: W Type & Class: Creature - Human Pow/Tou: 0/2 Card Text: Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. Flavor Text: Artist: Edward Beard, Jr. Rarity: C Card #: 153/187 Card Name: Icatian Moneychanger (1) Card Color: W Mana Cost: W Type & Class: Creature - Human Pow/Tou: 0/2 Card Text: Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. Flavor Text: Artist: Melissa Benson Rarity: C Card #: 154/187 Card Name: Icatian Phalanx Card Color: W Mana Cost: 4W Type & Class: Creature - Human Soldier Pow/Tou: 2/4 Card Text: Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Flavor Text: Even after the wall was breached in half a dozen places, the Phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses. Artist: Kaja Foglio Rarity: U Card #: 155/187 Card Name: Icatian Priest Card Color: W Mana Cost: W Type & Class: Creature - Human Cleric Pow/Tou: 1/1 Card Text: %1%W%W: Target creature gets +1/+1 until end of turn. Flavor Text: "May you be strong and valiant, to defeat the enemies of the pure." —"Leitbur's Prayer" Artist: Drew Tucker Rarity: U Card #: 156/187 Card Name: Icatian Scout (3) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Scout Pow/Tou: 1/1 Card Text: %1, %T: Target creature gains first strike until end of turn. Flavor Text: "Because the Orc hordes attacked along the entire border, Scouts were essential to Icatia's defense." —Sarpadian Empires, vol. VI Artist: Richard Kane Ferguson Rarity: C Card #: 157/187 Card Name: Icatian Scout (4) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Scout Pow/Tou: 1/1 Card Text: %1, %T: Target creature gains first strike until end of turn. Flavor Text: "Let it be known that Ailis Connaut acted with honor and bravery in the defense of the town of Montford, risking her life to scout the enemy's position . . . ." —Proclamation granting knighthood Artist: Douglas Shuler Rarity: C Card #: 158/187 Card Name: Icatian Scout (2) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Scout Pow/Tou: 1/1 Card Text: %1, %T: Target creature gains first strike until end of turn. Flavor Text: "Of course I'm not a spy The enemy has spies. I am a Scout." —Ailis Connaut Artist: Rob Alexander Rarity: C Card #: 159/187 Card Name: Icatian Scout (1) Card Color: W Mana Cost: W Type & Class: Creature - Human Soldier Scout Pow/Tou: 1/1 Card Text: %1, %T: Target creature gains first strike until end of turn. Flavor Text: "Scouting is the art of balancing the need to go undiscovered with the need to get all the information you can. It's only by Leitbur's good grace that I'm still alive today." —Ailis Connaut, Diary Artist: Phil Foglio Rarity: C Card #: 160/187 Card Name: Icatian Skirmishers Card Color: W Mana Cost: 3W Type & Class: Creature - Human Soldier Pow/Tou: 1/1 Card Text: First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. Flavor Text: Skirmishers engaged raiders before they could reach the towns. Although these units typically suffered huge losses, they never lacked volunteers. Artist: Heather Hudson Rarity: R Card #: 161/187 Card Name: Icatian Town Card Color: W Mana Cost: 5W Type & Class: Sorcery Card Text: Put four 1/1 white Citizen creature tokens onto the battlefield. Flavor Text: Icatia's once peaceful towns faced increasing attacks from Orcs and Goblins as the climate cooled. By the time the empire fell, they were little more than armed camps. Artist: Tom Wanerstrand Rarity: R Card #: 162/187 Card Name: Order of Leitbur (2) Card Color: W Mana Cost: WW Type & Class: Creature - Human Cleric Knight Pow/Tou: 2/1 Card Text: Protection from black %W: Order of Leitbur gains first strike until end of turn. %W%W: Order of Leitbur gets +1/+0 until end of turn. Flavor Text: Followers of Tourach regarded all other religions equally: with open contempt. Not so the followers of Leitbur, who made it their mission to eradicate the Order of the Ebon Hand. Artist: Bryon Wackwitz Rarity: C Card #: 163/187 Card Name: Order of Leitbur (3) Card Color: W Mana Cost: WW Type & Class: Creature - Human Cleric Knight Pow/Tou: 2/1 Card Text: Protection from black %W: Order of Leitbur gains first strike until end of turn. %W%W: Order of Leitbur gets +1/+0 until end of turn. Flavor Text: "The powers of the corrupt will fade before the fury of the pure." —Bethan Leitbur, "The Way" Artist: Bryon Wackwitz Rarity: C Card #: 164/187 Card Name: Order of Leitbur (1) Card Color: W Mana Cost: WW Type & Class: Creature - Human Cleric Knight Pow/Tou: 2/1 Card Text: Protection from black %W: Order of Leitbur gains first strike until end of turn. %W%W: Order of Leitbur gets +1/+0 until end of turn. Flavor Text: "Trained to battle the followers of Tourach, the Order of Leitbur was not as successful in later conflicts with Orcish and Goblin raiders." —Sarpadian Empires, vol. I Artist: Randy Asplund-Faith Rarity: C Card #: 165/187 Card Name: Aeolipile Card Color: Art Mana Cost: 2 Type & Class: Artifact Card Text: %1, %T, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. Flavor Text: "Although fragile, the Aeolipile could be quite destructive." —Sarpadian Empires, vol. I Artist: Heather Hudson Rarity: R Card #: 166/187 Card Name: Balm of Restoration Card Color: Art Mana Cost: 2 Type & Class: Artifact Card Text: %1, %T, Sacrifice Balm of Restoration: Choose one — You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. Flavor Text: "Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable." —Sarpadian Empires, vol. I Artist: Margaret Organ-Kean Rarity: R Card #: 167/187 Card Name: Conch Horn Card Color: Art Mana Cost: 2 Type & Class: Artifact Card Text: %1, %T, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. Flavor Text: Even the most skilled of modern mages only partially understand the Conch Horn's awesome powers. Artist: Phil Foglio Rarity: R Card #: 168/187 Card Name: Delif's Cone Card Color: Art Mana Cost: 0 Type & Class: Artifact Card Text: %T, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. Flavor Text: "Where is it written that beasts must cause pain?"Delif, Ponderings Artist: Mark Tedin Rarity: C Card #: 169/187 Card Name: Delif's Cube Card Color: Art Mana Cost: 1 Type & Class: Artifact Card Text: %2, %T: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. %2, Remove a cube counter from Delif's Cube: Regenerate target creature. Flavor Text: Artist: Mark Tedin Rarity: R Card #: 170/187 Card Name: Draconian Cylix Card Color: Art Mana Cost: 3 Type & Class: Artifact Card Text: %2, %T, Discard a card at random: Regenerate target creature. Flavor Text: "There is no gain without sacrifice." —Icatian proverb Artist: Edward P. Beard, Jr. Rarity: R Card #: 171/187 Card Name: Elven Lyre Card Color: Art Mana Cost: 2 Type & Class: Artifact Card Text: %1, %T, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. Flavor Text: Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player. Artist: Kaja Foglio Rarity: R Card #: 172/187 Card Name: Implements of Sacrifice Card Color: Art Mana Cost: 2 Type & Class: Artifact Card Text: %1, %T, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. Flavor Text: Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals. Artist: Margaret Organ-Kean Rarity: R Card #: 173/187 Card Name: Ring of Renewal Card Color: Art Mana Cost: 5 Type & Class: Artifact Card Text: %5, %T: Discard a card at random, then draw two cards. Flavor Text: To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge. Artist: Douglas Shuler Rarity: R Card #: 174/187 Card Name: Spirit Shield Card Color: Art Mana Cost: 3 Type & Class: Artifact Card Text: You may choose not to untap Spirit Shield during your untap step. %2, %T: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. Flavor Text: At times, survival must outweigh all other considerations. Artist: Scott Kirschner Rarity: R Card #: 175/187 Card Name: Zelyon Sword Card Color: Art Mana Cost: 3 Type & Class: Artifact Card Text: You may choose not to untap Zelyon Sword during your untap step. %3, %T: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped. Flavor Text: No sheath shall hold what finds its home in flesh. Artist: Scott Kirschner Rarity: R Card #: 176/187 Card Name: Bottomless Vault Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Bottomless Vault enters the battlefield tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. %T, Remove any number of storage counters from Bottomless Vault: Add %B to your mana pool for each storage counter removed this way. Flavor Text: Artist: Pat Morrissey Rarity: R Card #: 177/187 Card Name: Dwarven Hold Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Dwarven Hold enters the battlefield tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. %T, Remove any number of storage counters from Dwarven Hold: Add %R to your mana pool for each storage counter removed this way. Flavor Text: Artist: Pat Morrissey Rarity: R Card #: 178/187 Card Name: Dwarven Ruins Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Dwarven Ruins enters the battlefield tapped. %T: Add %R to your mana pool. %T, Sacrifice Dwarven Ruins: Add %R%R to your mana pool. Flavor Text: Artist: Mark Poole Rarity: U Card #: 179/187 Card Name: Ebon Stronghold Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Ebon Stronghold enters the battlefield tapped. %T: Add %B to your mana pool. %T, Sacrifice Ebon Stronghold: Add %B%B to your mana pool. Flavor Text: Artist: Mark Poole Rarity: U Card #: 180/187 Card Name: Havenwood Battleground Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Havenwood Battleground enters the battlefield tapped. %T: Add %G to your mana pool. %T, Sacrifice Havenwood Battleground: Add %G%G to your mana pool. Flavor Text: Artist: Mark Poole Rarity: U Card #: 181/187 Card Name: Hollow Trees Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Hollow Trees enters the battlefield tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. %T, Remove any number of storage counters from Hollow Trees: Add %G to your mana pool for each storage counter removed this way. Flavor Text: Artist: Pat Morrissey Rarity: R Card #: 182/187 Card Name: Icatian Store Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Icatian Store enters the battlefield tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. %T, Remove any number of storage counters from Icatian Store: Add %W to your mana pool for each storage counter removed this way. Flavor Text: Artist: Pat Morrissey Rarity: R Card #: 183/187 Card Name: Rainbow Vale Card Color: Lnd Mana Cost: Type & Class: Land Card Text: %T: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step. Flavor Text: In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests. Artist: Kaja Foglio Rarity: R Card #: 184/187 Card Name: Ruins of Trokair Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Ruins of Trokair enters the battlefield tapped. %T: Add %W to your mana pool. %T, Sacrifice Ruins of Trokair: Add %W%W to your mana pool. Flavor Text: Artist: Mark Poole Rarity: U Card #: 185/187 Card Name: Sand Silos Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. %T, Remove any number of storage counters from Sand Silos: Add %U to your mana pool for each storage counter removed this way. Flavor Text: Artist: Pat Morrissey Rarity: R Card #: 186/187 Card Name: Svyelunite Temple Card Color: Lnd Mana Cost: Type & Class: Land Card Text: Svyelunite Temple enters the battlefield tapped. %T: Add %U to your mana pool. %T, Sacrifice Svyelunite Temple: Add %U%U to your mana pool. Flavor Text: Artist: Mark Poole Rarity: U Card #: 187/187